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Jan 17, 2016 So I am sure most of you with a DMG are aware of the bit on Blessings and Charms in the back of the Magic Items chapter. This was a very interesting idea and I'm shocked I've not seen more posts or threads discussing it. Personally I am thinking of incorporating them into my game at the least and maybe even replacing items with them entirely.
Back to Main Page → 5e Homebrew → 5e Rewards | Please leave the '(5e Epic Boon)' identifier in the page title when creating your new epic boon! |
An epic boon is an optional reward described on page 227 of the Dungeon Master's Guide, and one is meant to only be bestowed upon a character who has already reached 20th level. Consider viewing the 5e Epic Boon Design Guide before creating your new epic boon.
Epic Boons
Epic Boon | Prerequisites | |
---|---|---|
Boon of Abyss Mastery | ||
Boon of Achilles | ||
Boon of Adamantine Bones | ||
Boon of Agility | ||
Boon of Apex Abjuration | ||
Boon of Apex Conjuration | ||
Boon of Apex Divination | ||
Boon of Apex Enchantment | ||
Boon of Apex Evocation | ||
Boon of Apex Illusion | ||
Boon of Apex Necromancy | ||
Boon of Apex Transmutation | ||
Boon of Arcane Archery | ||
Boon of Arcane Might | ||
Boon of Archery | proficiency with Perception and at least one ranged weapon | |
Boon of Argonaut | ||
Boon of Ascendance | ||
Boon of Atlas | ||
Boon of Attunement | ||
Boon of Auto-Biocontrol | ||
Boon of Awesomeness | ||
Boon of Bahamut | ||
Boon of Bearing | ||
Boon of Blessed Touch | ||
Boon of Bloodlust | ||
Boon of Bold Charges | ||
Boon of Carnage | ||
Boon of Catastrophic Blows | ||
Boon of Creature Shapes | ||
Boon of Death's Door | Level 6 Grave Domain Cleric | |
Boon of Death Perception | ||
Boon of Death’s Grace | ||
Boon of Defense | ||
Boon of Destruction | ||
Boon of Divine Sense Mastery | ||
Boon of Doomed Touch | ||
Boon of Elemental Archery | ||
Boon of Elemental Void | No other resistance | |
Boon of Enlightenment | Level 20 Monk | |
Boon of Epic Multiclassing | ||
Boon of Epic Spellcasting | ||
Boon of Expanded Knowledge | ||
Boon of Extensive Knowledge | Wizard | |
Boon of Find Greatest Steed | ||
Boon of Fleeting | ||
Boon of Flight | ||
Boon of Force | ||
Boon of Fortified Mind | ||
Boon of Gargantuan Size | ||
Boon of Giant's Grip | ||
Boon of Golem Crafting | ||
Boon of Grand Channeling | 20th level Witch Hunter | |
Boon of Growth | ||
Boon of Hasty Heroics | ||
Boon of Heavy Cavalry | ||
Boon of Hoarding | ||
Boon of Immovability | ||
Boon of Incredible Craftsmanship | ||
Boon of Incredible Dweomercrafting | ||
Boon of Incredible Foremanship | ||
Boon of Incredible Profession | ||
Boon of Incredible Recuperation | ||
Boon of Inedia | ||
Boon of Intellect | ||
Boon of Invulnerability, Variant | ||
Boon of Invulnerability | ||
Boon of Iron Skin | ||
Boon of Ki Control | ||
Boon of Ki Mastery | ||
Boon of Languages | ||
Boon of Lathander | ||
Boon of Legendary Actions | ||
Boon of Legendary Potency | Level 20 | |
Boon of Legendary Resistance | ||
Boon of Legendary Skills | ||
Boon of Legendary Strike | ||
Boon of Legendary Superiority | ||
Boon of Lendys | ||
Boon of Low Magic | The ability to cast at least one spell. | |
Boon of Magical Secrets | ||
Boon of Magical Sight | ||
Boon of Malaclysm | ||
Boon of Masterful Attunement | ||
Boon of Mastery | ||
Boon of Minion Mastery | ||
Boon of Multiclassing | Must meet the multiclassing prerequisites of the chosen class. | |
Boon of Nature's Champion | ||
Boon of Nirvana | ||
Boon of Oversized Weapons | ||
Boon of Pace | ||
Boon of Peerless Parrying | ||
Boon of Perceived Time | ||
Boon of Perfect Breaching | ||
Boon of Perfect Escapology | ||
Boon of Perfect Form | ||
Boon of Quickness | ||
Boon of Racing | ||
Boon of Rage | Must be a Barbarian. | |
Boon of Rapidity | ||
Boon of Reflexes | ||
Boon of Resistance | ||
Boon of Rust | ||
Boon of Samsara | ||
Boon of Savage Attacks | ||
Boon of Saving Grace | ||
Boon of Second Chances | ||
Boon of Siegecraft | ||
Boon of Smithbending | Strength 18, proficiency in smith's tools | |
Boon of Solar Power | ||
Boon of Sorcery Points | ||
Boon of Soul Sight | ||
Boon of Special Damage | ||
Boon of Spell Lore | You must know at least one spell. | |
Boon of Strength | ||
Boon of Superior Blood | ||
Boon of Superior Time Stop | ||
Boon of Swiftest Bladework | ||
Boon of Telekinesis | ||
Boon of Teleportation | ||
Boon of Tenacious Magic | ||
Boon of Thief's Touch | ||
Boon of Thunderous Speed | ||
Boon of Time | ||
Boon of Time Mastery | ||
Boon of Torm | ||
Boon of True Believing | 10th level Bard | |
Boon of True Immortality | ||
Boon of True Primality | Must be a Barbarian. | |
Boon of Uncanny Vitality | ||
Boon of Unlimited Stamina | ||
Boon of Unstoppable Offense | ||
Boon of Wanderlust | ||
Boon of Wish Proficiency | ||
Boon of Wishes | ||
Boon of the Apex Spell Caster | Wizard or Scorcerer | |
Boon of the Barbarian | 20th level Barbarian | |
Boon of the Bard | 20th level Bard | |
Boon of the Beast | ||
Boon of the Biomancer | ||
Boon of the Bold | ||
Boon of the Breathless | ||
Boon of the Bulwark | ||
Boon of the Caustic Soul | ||
Boon of the Cleric | Cleric 20 | |
Boon of the Combat Performer | ||
Boon of the Corrosive Spirit | ||
Boon of the Dragon | ||
Boon of the Dragon Rider | ||
Boon of the Druid | Wild shape class feature; 20th level Druid | |
Boon of the Elemental Fire | ||
Boon of the Elemental Force | ||
Boon of the Elemental Ice | ||
Boon of the Elemental Lightning | ||
Boon of the Elemental Necrotic | ||
Boon of the Elemental Psychic | ||
Boon of the Elemental Radiant | ||
Boon of the Elemental Thunder | ||
Boon of the Fearless Assault | ||
Boon of the Fighter | ||
Boon of the Fire King | ||
Boon of the Flame | Must be Above 10th level. | |
Boon of the Flight Mother | ||
Boon of the Forest Lord | ||
Boon of the Frostblood | ||
Boon of the Frozen Path | ||
Boon of the Furious Light | ||
Boon of the Giant | ||
Boon of the Hallowed Necromancer | Able to cast 1 spell | |
Boon of the Heart of Heroes | ||
Boon of the Heavy-Handed | ||
Boon of the Heavy Cavalry | ||
Boon of the Hunter | ||
Boon of the Improved Familiar | ||
Boon of the Master Monk | ||
Boon of the Monk | ||
Boon of the Monster Tamer | ||
Boon of the Mountain | Must be Above 10th level. | |
Boon of the Necromancer | The ability to cast at least one spell | |
Boon of the Necrotic Soul | ||
Boon of the Ocean | Must be Above 10th level. | |
Boon of the Oozeborn | ||
Boon of the Paladin | 20th level Paladin | |
Boon of the Paragon | ||
Boon of the Phoenix | ||
Boon of the Proficient | ||
Boon of the Quick | ||
Boon of the Ranger, Variant | ||
Boon of the Ranger | ||
Boon of the Raven | ||
Boon of the Reaper, Variant | Level 20 Undead | style='text-align: left;' | |
Boon of the Reaper | ||
Boon of the Rogue | ||
Boon of the Servant | The ability to cast the unseen servant spell | |
Boon of the Shadow | Only available to animal companions | |
Boon of the Skald | ||
Boon of the Slasher | ||
Boon of the Sorcerer | ||
Boon of the Spirit-bound | ||
Boon of the Steel Fist | ||
Boon of the Steelbond | ||
Boon of the Storm | Must be Above 10th level. | |
Boon of the Tireless Dragon Breath | ||
Boon of the Totem | Must be a Barbarian Path of the Totem Warrior. | |
Boon of the True Caster | ||
Boon of the Ultimate Familiar | ||
Boon of the Undying | ||
Boon of the Undying Will | ||
Boon of the Warlock | ||
Boon of the Warmage | ||
Boon of the Warrior Mage | Non-spellcasting class. | |
Boon of the Weave | The ability to cast at least one 9th-level spell. | |
Boon of the Witch | Must be a Warlock | |
Boon of the Wizard | ||
Breath of Death | ||
Haki | ||
Inhuman Mentality | ||
Lolth-Touched | ||
Musclebound | 20 in Strength | |
Repetition | ||
Soul of the Sea | ||
Spawn of the Great Old Ones | ||
Super Namekian |
Incomplete
Epic Boons with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
D-day
From D&D Wiki
Back to Main Page → 5e Homebrew → 5e Rewards | Please leave the '(5e Blessing)' or '(5e Charm)' identifier in the page title when creating your new reward! |
- 1Supernatural Gifts: Blessings and Charms
Supernatural Gifts: Blessings and Charms
Blessings and charms are both other forms of rewards classified as supernatural gifts in the Dungeon Master's Guide.
Blessings
D'arcy Carden
See page 227 of the Dungeon Master's Guide for how blessings are awarded and what kind of benefit they grant.
Blessing | Benefit |
---|---|
Bertie's Air | You can hold your breath for 10 minutes. |
Blessing of Fleetness of Foot | Your walking speed increases by 10 feet. |
Blessing of Void Sight | You gain darkvision for 60 feet, and can see through magical darkness. If you already have darkvision, the range is increased by an additional 30 feet. |
Blessing of Wild Speech | You are always under the effect of the speak with animals spell. |
Blessing of Zeus | You have been blessed by the Greek God Zeus |
Blessing of leadership | Your Charisma score increases by 2, up to a maximum of 22. |
Blessing of the Dragon's Mark | Making dragons non-hostile in Dungeons & DRAGONS! What's not to love? |
Blessing of the Glittering Mist | If you wear medium or heavy armor (but not hide), it is considered to be mithral armor. |
Blessing of the Heir | People can't lie to such a good and honest face. |
Blessing of the Master's Will | This blessing grants you the power to innately cast control person (save DC 17) as an action, without needing any components. This version of the spell does not require concentration. Once you use this blessing, you can't use it again until 7 days have passed. |
Daruk's Protection | A protective power containing the perfect defense of the Goron Champion Daruk. It will automatically protect you from all manner of damage. |
Formless Body | Create your own forms to become. |
Grand Defial | Grants the ability to say no to anything. Anything. |
Great Fairy's Veil | You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. |
Harmonious Lycanthropy | A lycanthropic state of grace, where the afflicted and their inner, now pacified beast find a way to coexist. |
Hestu's Hauling | When determining your carrying capacity or encumberance, treat your Strength score as though it was 5 points higher. This blessing does not affect the weight you can push, drag, or lift. |
Hylia's Ward | Your AC increases by 1, and you have a +1 bonus to all saving throws. |
Mipha's Grace | A restorative power born from the spirit of the Zora Champion Mipha. When your hit points run out, you'll automatically regain some of them plus temporary hit points as a bonus. |
Monster-Speaker | When you speak, you can choose for your words to be understood by all aberrations and monstrosities that know a language, even you do not otherwise share a language with them. Similarly, you can understand any words spoken by an aberration or monstrosity, even if you cannot understand the language being spoken. |
Ravio's Quick Equip | As an a bonus action, you can draw one handheld object—such as wand or a longsword—into your hand. You can do so even of the object is stowed in a container like a backpack or a bag of holding. |
Revali's Gale | A blusterous power born from the spirit of the Rito Champion Revali. Create an upward draft that carries you into the sky. |
Ruto's Scale | You can breathe underwater. |
Spin Attack | As an action, you can make one melee weapon attack against all creatures within reach of your melee weapon. You cannot perform this action on consecutive turns. |
The Brightmaid's Blessing | You gain one of several benefits from being blessed by the Brightmaid. |
Charms
See page 228 of the Dungeon Master's Guide for how charms are awarded and what kind of benefit they grant.
D&d Beyond
Charm | Benefit |
---|---|
Charm of Counterspell | This charm allows you to cast the counterspell spell as a reaction. You can use this charm twice, then it vanishes. |
Charm of the Fell Blow | You may expend this charm when you score a critical hit with a melee attack that uses Strength. When you do so, the target of your attack takes an additional 21 (6d6) damage of the weapon's type, and you sever one of the target's limbs, with effects as determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead. This effect works regardless of whether or not the attack you used deals slashing damage. |
Crazy Tracy's Secret | When you are first reduced to 0 hit points, you immediately recover 28 (8d6) hit points. |
Incomplete Supernatural Gifts
Supernatural Gifts with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
D'angelo Russell
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